Stylized 3D character sculptor

Handsome devil 😈 | Concept: Sasha Tudvaseva

Handsome devil 😈 | Concept: Sasha Tudvaseva

Handsome Devil progress collage, based on a concept by Sasha Tudvaseva. Sculpting was done in 3D Coat, Blender Cycles was used for materials, lighting and rendering.

Handsome Devil progress collage, based on a concept by Sasha Tudvaseva. Sculpting was done in 3D Coat, Blender Cycles was used for materials, lighting and rendering.

🐲 Sea dragon | Concept: Nicola Saviori

🐲 Sea dragon | Concept: Nicola Saviori

🤖 Wi-Feye robot character concept

🤖 Wi-Feye robot character concept

Stanley Kubrick 🎥 | Based on a photo and on derived artwork by Dillon Thompson

Stanley Kubrick 🎥 | Based on a photo and on derived artwork by Dillon Thompson

Retro movie style demon, a tribute to Ray Harryhausen's classic creatures

Retro movie style demon, a tribute to Ray Harryhausen's classic creatures

🧟‍♂️ Ancient zombie head | Concept: Eric Yan

🧟‍♂️ Ancient zombie head | Concept: Eric Yan

The light hurts | Concept: Max Grecke

The light hurts | Concept: Max Grecke

👴 Stylized old man head sculpture | Concept: Kevin Keele

👴 Stylized old man head sculpture | Concept: Kevin Keele

🧛‍♂️ Zombie Goblin Vampire | Concept: Kevin Keele

🧛‍♂️ Zombie Goblin Vampire | Concept: Kevin Keele

🤖 Cyborg Frankenstein | Concept: Eric Yan

🤖 Cyborg Frankenstein | Concept: Eric Yan

A cute cuddly critter for you to hug ❤ | Inspired by a Tooth Wu concept

A cute cuddly critter for you to hug ❤ | Inspired by a Tooth Wu concept

Krampus | Concept: Maxim Verehin

Krampus | Concept: Maxim Verehin

Krampus progress collage, starting with the concept sketch by Maxim Verehin, sculpting in 3D Coat and ending with the Blender Cycles rendering.

Krampus progress collage, starting with the concept sketch by Maxim Verehin, sculpting in 3D Coat and ending with the Blender Cycles rendering.

Sculpting and rendering of stylized 3D characters for games, toys and promotion campaigns.
Specialization: 3D interpretations of 2D concept artwork.
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Modelleerwerk en rendities van gestileerde 3D karakters voor games, speelgoedfiguren en promotiecampagnes.
Specialisatie: 3D-interpretaties van 2D concept-tekeningen.

Date
November 11, 2021