Metin Seven
Metin Seven
visualizer • pixel artist • illustrator • 3D designer
Bussum, Netherlands

Summary

👨‍🎨 Experienced freelance Dutch visualizer, pixel artist, illustrator and 3D designer with a background in game development, news cartoons, television animation and magazine redaction.

💁 Represented by the Comic House agency, ensuring smooth progress with reliable project support. For commercial jobs please contact Hans Buying or Miriam van Velthoven:

📞 +31 (0)20 32 000 78
metin@comichouse.nl
🎨 https://comichouse.nl/author/seven

👉 Non-commercial messages can be sent to mail@metinseven.nl

😃 RIGHT UP MY ALLEY...

👍 3D models of stylized / cartoon-style characters, props, toys and candy.
👍 Realistically rendered toy (character) and product visualizations.
👍 Stylized 3D illustrations (including low-polygon 3D style).
👍 AI-based artwork and photo retouching.
👍 Voxel art (3D pixel art).
👍 Pixel art (8-bit game style pixel art, isometric pixel art).
👍 Graphic illustrations (2D vector or bitmap images).
👍 Infographics (illustrations and non-laborious animation).
👍 Elementary animation (animated logos, GIF animation cycles).

🙁 NOT MY CUP OF TEA...

👎 UV mapping / texturing.
👎 Character rigging.
👎 Photorealistic 3D humans or animals.
👎 Laborious animation (such as 3D character animation).
👎 NFT jobs, unless:
1. you're a legit company willing to negotiate a rightful agreement with my agent;
2. the job isn't very time-consuming, e.g. many variations upon a character design.

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🏢 CLIENTS

A Little Lovely Company, Becel, Blender Foundation, Boost Group, Dutch Ministry of Education, Culture and Science, Dutch National Police Corps, Adidas, Google, Greenpeace, IKEA, Malmberg, Marni, Microsoft, NRC.next, NS (Dutch Railways), NU.nl, Ordina, Patswerk, Sanoma, Sogeti, Sony, VPRO television, Zwijsen, and many others.

📃 More info in the Chronology section below, and on LinkedIn:
https://www.linkedin.com/in/metinseven

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🛒 SHOPS

🧊 3D models, including free 3D models:
https://cgtrader.com/metinseven

📷 Stock images, in high resolution:
https://stock.adobe.com/contributor/208717464/MetinSeven

🖼️ 2D prints, on various items:
https://society6.com/sevensheaven

🗿 3D prints:
https://shapeways.com/shops/sevensheaven

🙏 Thanks for your support!

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🌐 ELSEWHERE

🐘 https://mastodon.art/@metin
🔗 https://www.linkedin.com/in/metinseven
🎬 https://letterboxd.com/metinseven
🤖 https://www.reddit.com/user/MetinSeven
🐦 https://twitter.com/metinse7en
📌 https://www.pinterest.com/metinseven
🏀 https://dribbble.com/metinseven
🎨 https://m7.deviantart.com/
🅱️ https://www.behance.net/metinseven
💾 https://archive.org/details/@metin_seven
🎞️ https://giphy.com/channel/MetinSeven
▶️ https://www.youtube.com/c/MetinSeven

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⌛ CHRONOLOGY

● Voluntary moderator of the Blender Wiki, Blender Developer Talk forum and Blender Artists forum.

● Technical Artist for the Blender Foundation. Activities included the creation of a 3D demonstration and benchmark scene titled 'Monster under the bed'.

● Toy / candy modeler and visualizer for A Little Lovely Company, Boost Group, Crazy Label (Hong Kong), Felko, Megapromotions, Mr Maria, SIL Products, Toy Industries Of Europe, UNGA Toys and more.

● Pioneering artist of the minimalistic voxel art style, years before the introduction of Minecraft, Crossy Road and dedicated voxel editors.
🔗 https://archive.org/details/a-history-of-making-voxel-artwork-by-metin-seven

● Daily news cartoonist for the Dutch NU.nl news platform.

● Weekly cartoonist and comic creator for the Dutch NRC.next newspaper.
🔗 https://metinseven.artstation.com/projects/LeYYEK

● Designer of graphics for several Dutch television game shows.

● Co-creator of two children's animation series for the Dutch VPRO TV network: 'Mannetje & Mannetje' and 'Tattletoons'. Mannetje & Mannetje was the first fully digitally created animation production for Dutch television, using Commodore Amiga computers, and Tattletoons was the first TV production that allowed children to interactively influence the story development via internet.

● Animator and illustrator in the Amsterdam-based former studio of the Comic House agency, working for clients like Ogilvy & Mather, Saatchi & Saatchi, VPRO Broadcast and Radarsoft games / multimedia.

● Alpha / beta tester of 3ds Max and several 3D renderers, including finalRender, V-Ray and Renderman.

● Writer and illustrator for various online and printed media, including Amiga Magazine, Blender Nation, BoingBoing, CG Cookie, Computable, Elsevier, Emerce, Esquire, iCulture, Intermediair, MacFan, NRC.next, PC Magazine, PC-Active and Volkskrant Banen.
🔗 Film reviews: https://letterboxd.com/metinseven

● Editor of Amiga Magazine, the only Dutch Amiga computer magazine that was distributed to stores across the Netherlands and Belgium.
🔗 All Amiga Magazine issues: https://archive.org/details/@metin_seven

● Designer and graphic artist of games for the Commodore Amiga, MS-DOS, Windows and more, predominantly in the pre-internet era, distributed on diskette and CD-ROM, respectively.
🔗 More info: https://archive.org/details/team-hoi-games-retrogaming-retrospective
🔗 YouTube playlist: https://www.youtube.com/playlist?list=PLDE7695AE89F9E050

Skills

3D Animation3D Modeling3D Printing3D VisualizationAI ArtAnimationArt DirectionArtificial IntelligenceCartooningCartoonsCharacter DesignComic ArtComicsDigital SculptingEditorial illustrationExplanimationGame DesignGame GraphicsIcon DesignIllustrationImage EditingInfographicsLogo DesignMedical IllustrationPhotographyPixel ArtPresentationsProduct DesignPromotionsRenderingRetouchingScientific IllustrationToy DesignVector IllustrationVisualisationVoxel ArtWriting

Software proficiency

Blender
Blender
ZBrush
ZBrush
3DCoat
3DCoat
MoI3D
MoI3D
MagicaVoxel
MagicaVoxel
Affinity Photo
Affinity Photo
Affinity Designer
Affinity Designer
PhotoScape X
PhotoScape X